Roadmap to 1.3
Now in the final stretch for 1.3.0! This includes gamepad- and keyboard-friendly UI navigation and focus, remappable both in-game and in the pre-game area. UX improvements for gamepad players in particular like automatic highlighting of Try Again or Continue after a run and never having to touch the mouse at all. Additionally, a number of refinements to the new UI theme both visually and technically.
I expect to have it ready for upload here within a week.. maybe by the end of the month, but you know how game dev goes. Subsequent point releases will improve whatever needs improving about the new features and clear up any reported issues (in addition to whatever preliminary stuff towards 1.4).
Edit: November 27th, 2022. It's mostly done now thanks to related code coming together more smoothly than expected, so I'm scratching a number of other things off my list today, testing/playing through everything after that and should have it up by Monday morning (28th). Also has performance improvements :)
Casual Racing
WebGL racing game (desktop/laptop)
Status | Released |
Author | Adam Golden |
Genre | Racing |
Tags | Arcade, Driving, Experimental, First-Person, High Score, Physics, Score Attack, Time Attack, Unity |
Languages | English, French |
Accessibility | Configurable controls |
More posts
- Updated -> 1.4.7Jun 27, 2023
- Updated -> 1.3.0Nov 28, 2022
- Updated -> 1.2.6Nov 21, 2022
- Roadmap - new grapple/crosshair/item collection systemNov 17, 2022
- Updated -> 1.2.0Nov 15, 2022
- Updated -> 1.1.5Nov 11, 2022
- Updated -> 1.1.0Nov 07, 2022
- Updated -> 1.0.27Nov 04, 2022
- Gameplay videos of each worldNov 01, 2022
Comments
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UI navigation by keyboard and gamepad is now available (as of 1.3.0).